It's considered a lot less luck-based just to set up a way to infinitely recharge the Monster Manual to get a level 4 Meat Boy/Bandage Girl. Once Conquest is unlocked, it becomes downright impossible to manage a fair playthrough where you get the whole set. Counter-intuitively, these achievements are actually easier if you go out of your way to avoid unlocking Conquest (which requires getting ten Angel Room items). Running into the Headless Horseman or Conquest will also ruin your chances of getting the achievements. The real kicker is that they now drop a Cube of Meat or a Ball of Bandages, so you have to hope the first one drops the item you want. Unfortunately, the Book of Revelations no longer guarantees a Harbinger boss fight, instead giving a higher chance to run into them. And you didn't have to assemble it to get the achievement, just kill all 4 of the Harbingers in one run. In vanilla Isaac and WOTL, assembling Super Meat Boy wasn't too difficult to do as long as you got the Book of Revelations early enough.
Thankfully, Afterbirth made the unlock easier: die in a Sacrifice Room while holding Missing Poster.Then, once actually unlocked, you have to do no damage runs of the entire game through both Brutal Bonus Levels (Mega Satan is optional) and the boss rush, and then do it all again on Hard mode to unlock the Godhead. Unlocking it is a massive Guide Dang It! and a Luck-Based Mission for the first part, though you can mercifully use seeds.
though it is slightly easier on The Chest, as four free (as long as you have keys) items are available from the starting room, and there's a chance to find more after completing every vicious room.
Related: The Binding Of Isaac: Everything You Need To Know About Repentance
Or, for those without the time, the gist of what happens in each ending!
With all this randomization, it can be hard to achieve all twenty endings of the game, but, for the completionists out there, here’s a guide on how to do precisely that. With multiple add-ons and expansions, it’s become a large game that requires a great level of skill and tact to beat.Įven more stunning is the level of replayability with multiple character and item unlocks that, when combined with procedurally generated levels, enemies, and even randomized bosses, makes no two games the same. The gameplay is solid, and the story bizarre and deeply depressing. The Binding of Isaac Rebirth is a classic rogue-like game with bullet hell elements.